fluffychat/lib/pangea/analytics_misc/level_up/level_up_manager.dart

158 lines
4.7 KiB
Dart

import 'package:flutter/material.dart';
import 'package:matrix/matrix.dart';
import 'package:fluffychat/pangea/analytics_misc/client_analytics_extension.dart';
import 'package:fluffychat/pangea/constructs/construct_repo.dart';
import 'package:fluffychat/pangea/events/constants/pangea_event_types.dart';
import 'package:fluffychat/pangea/learning_settings/models/language_model.dart';
import 'package:fluffychat/widgets/matrix.dart';
class LevelUpManager {
// Singleton instance so analytics can be generated when level up is initiated, and be ready by the time user clicks on banner
static final LevelUpManager instance = LevelUpManager._internal();
LevelUpManager._internal();
int prevLevel = 0;
int level = 0;
int prevGrammar = 0;
int nextGrammar = 0;
int prevVocab = 0;
int nextVocab = 0;
String? userL2Code;
ConstructSummary? constructSummary;
bool hasSeenPopup = false;
bool shouldAutoPopup = false;
String? error;
Future<void> preloadAnalytics(
BuildContext context,
int level,
int prevLevel,
bool test,
) async {
this.level = level;
this.prevLevel = prevLevel;
shouldAutoPopup = true;
//grammar and vocab
nextGrammar = MatrixState
.pangeaController.getAnalytics.constructListModel.grammarLemmas;
nextVocab = MatrixState
.pangeaController.getAnalytics.constructListModel.vocabLemmas;
userL2Code = MatrixState.pangeaController.languageController
.activeL2Code()
?.toUpperCase();
// fetch construct summary based on test value
if (test) {
getConstructFromButton();
} else {
getConstructFromLevelUp();
}
final LanguageModel? l2 =
MatrixState.pangeaController.languageController.userL2;
final Room? analyticsRoom =
MatrixState.pangeaController.matrixState.client.analyticsRoomLocal(l2!);
if (analyticsRoom != null) {
// How to get all summary events in the timeline
final timeline = await analyticsRoom.getTimeline();
final summaryEvents = timeline.events
.where(
(e) => e.type == PangeaEventTypes.constructSummary,
)
.map(
(e) => ConstructSummary.fromJson(e.content),
)
.toList();
debugPrint("List of all previous level up summaries: $summaryEvents");
for (final summary in summaryEvents) {
debugPrint("${summary.toJson()}");
}
//Find previous summary to get grammar constructs and vocab numbers from
final lastSummary = summaryEvents
.where((summary) => summary.upperLevel == prevLevel)
.toList()
.isNotEmpty
? summaryEvents
.firstWhere((summary) => summary.upperLevel == prevLevel)
: null;
//Set grammar and vocab from last level summary, if there is one. Otherwise set to placeholder data
debugPrint("Last construct summary is: ${lastSummary?.toJson()}");
if (lastSummary != null &&
lastSummary.levelVocabConstructs != null &&
lastSummary.levelGrammarConstructs != null) {
prevVocab = lastSummary.levelVocabConstructs!;
prevGrammar = lastSummary.levelGrammarConstructs!;
} else {
prevGrammar = nextGrammar < 30 ? 0 : nextGrammar - 30;
prevVocab = nextVocab < 30 ? 0 : nextVocab - 30;
}
}
}
void getConstructFromButton() {
//for testing, just fetch last level up from saved analytics
constructSummary = MatrixState.pangeaController.getAnalytics
.getConstructSummaryFromStateEvent();
debugPrint(
"Last saved construct summary from analytics controller function: ${constructSummary?.toJson()}",
);
}
void getConstructFromLevelUp() async {
//for getting real level up data when leveled up
try {
constructSummary = await MatrixState.pangeaController.getAnalytics
.generateLevelUpAnalytics(
prevLevel,
level,
);
} catch (e) {
error = e.toString();
}
}
// void printAnalytics() {
// debugPrint('Level Up Analytics:');
// debugPrint('Current Level: $level');
// debugPrint('Previous Level: $prevLevel');
// debugPrint('Next Grammar: $nextGrammar');
// debugPrint('Next Vocab: $nextVocab');
// if (constructSummary != null) {
// debugPrint('Construct Summary: ${constructSummary!.toJson()}');
// } else {
// debugPrint('Construct Summary: Not available');
// }
// }
void markPopupSeen() {
hasSeenPopup = true;
shouldAutoPopup = false;
}
void reset() {
hasSeenPopup = false;
shouldAutoPopup = false;
prevLevel = 0;
level = 0;
prevGrammar = 0;
nextGrammar = 0;
prevVocab = 0;
nextVocab = 0;
constructSummary = null;
error = null;
// Reset any other state if necessary
}
}