If a room has emote packs, but none of them have an empty state key, we insert 'null' to also add a default pack people can easily edit. However, in that case we initialized the Map<String, Event?> variable with a Map<String, Event>. As such assigning null will throw. Converting manually with Map.of fixes that. fixes #1138 |
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| .. | ||
| settings_multiple_emotes.dart | ||
| settings_multiple_emotes_view.dart | ||