* android n ios * set this branch gh actions * set this branch gh actions2 * set this branch gh actions3 * set this branch gh actions4 * set this branch gh actions4.1 * set this branch gh actions5 * made executable * ... * ...2 * ...3 * ...4 * ...5 * ...6 * ...7 * ...88 * ios test keys * ios test keys2 * changed some fluufychat stuff * reset activation * pic update * reverted integrate to run again * ios-build1 * ios-build2 * android space clearing * another attempt * another attempt * another attempt2 * another attempt3 * android downgrade * undo cleanup * remove cache * sdk version force? * sdk version force remove * r8 fix * material * material remove agian * reset gradle, up flutter * downgfrade to 21 * android ndk up agian * android ndk up agian2 * with disk spcae r4emove agian... * allow ios modules * allow ios modules2 * updated version to compile on ios * how baout this * ios generated files * removed exclude group --------- Co-authored-by: ggurdin <ggurdin@gmail.com> Co-authored-by: ggurdin <46800240+ggurdin@users.noreply.github.com>
13 lines
512 B
Bash
Executable file
13 lines
512 B
Bash
Executable file
#!/usr/bin/env bash
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cd android
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echo $PLAY_STORE_UPLOAD_KEY | base64 --decode > key.jks
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echo "storePassword=${PLAY_STORE_KEYSTORE_STORE_PASSWORD}" >> key.properties
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echo "keyPassword=${PLAY_STORE_KEYSTORE_KEY_PASSWORD}" >> key.properties
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echo "keyAlias=${PLAY_STORE_KEYSTORE_KEY_ALIAS}" >> key.properties
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echo "storeFile=../key.jks" >> key.properties
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echo $PLAY_STORE_CONFIG_JSON | base64 --decode > keys.json
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ls | grep key
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bundle install
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bundle update fastlane
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bundle exec fastlane set_build_code_internal
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cd ..
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