fix: use .mp3 instead of .ogg to resolve click sound error on iOS (#1513)

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ggurdin 2025-01-21 13:59:01 -05:00 committed by GitHub
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commit f7a7987277
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3 changed files with 1 additions and 1 deletions

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@ -11,7 +11,7 @@ class ClickPlayer {
Future<void> play() async {
await _player.stop();
_player.play(AssetSource('sounds/click.ogg'));
_player.play(AssetSource('sounds/click.mp3'));
}
void dispose() {