chore: fix audio ID issue
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parent
17adf002de
commit
964b20e074
3 changed files with 63 additions and 42 deletions
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@ -488,7 +488,9 @@ class ChatController extends State<ChatPageWithRoom>
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final botAudioEvent = timeline.events!.firstWhereOrNull(
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(e) =>
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e.senderId == BotName.byEnvironment &&
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e.content.tryGet<String>('msgtype') == MessageTypes.Audio,
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e.content.tryGet<String>('msgtype') == MessageTypes.Audio &&
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DateTime.now().difference(e.originServerTs) <
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const Duration(seconds: 10),
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);
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if (botAudioEvent == null) return;
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@ -222,10 +222,11 @@ class MessageContent extends StatelessWidget {
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fontSize: fontSize,
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// #Pangea
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chatController: controller,
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eventId: event.eventId,
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eventId:
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"${event.eventId}${overlayController != null ? '_overlay' : ''}",
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roomId: event.room.id,
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senderId: event.senderId,
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autoplay: overlayController != null,
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autoplay: overlayController != null && isTransitionAnimation,
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// Pangea#
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);
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}
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@ -93,34 +93,13 @@ class SelectModeButtonsState extends State<SelectModeButtons> {
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Completer<String>? _transcriptionCompleter;
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AudioPlayer? get _audioPlayer => Matrix.of(context).audioPlayer!;
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MatrixState? matrix;
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@override
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void initState() {
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super.initState();
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final matrix = Matrix.of(context);
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matrix.audioPlayer?.dispose();
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matrix.audioPlayer = AudioPlayer();
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matrix.voiceMessageEventId.value =
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widget.overlayController.pangeaMessageEvent?.eventId;
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_onPlayerStateChanged = _audioPlayer?.playerStateStream.listen((state) {
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if (state.processingState == ProcessingState.completed) {
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_updateMode(null);
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}
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setState(() {});
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});
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_onAudioPositionChanged ??= _audioPlayer?.positionStream.listen((state) {
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if (_audioBytes?.tokens != null) {
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widget.overlayController.highlightCurrentText(
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state.inMilliseconds,
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_audioBytes!.tokens!,
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);
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}
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});
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matrix = Matrix.of(context);
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if (messageEvent?.isAudioMessage == true) {
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_fetchTranscription();
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}
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@ -128,9 +107,9 @@ class SelectModeButtonsState extends State<SelectModeButtons> {
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@override
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void dispose() {
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_audioPlayer?.dispose();
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Matrix.of(context).audioPlayer = null;
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Matrix.of(context).voiceMessageEventId.value = null;
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matrix?.audioPlayer?.dispose();
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matrix?.audioPlayer = null;
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matrix?.voiceMessageEventId.value = null;
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_onPlayerStateChanged?.cancel();
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_onAudioPositionChanged?.cancel();
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@ -162,8 +141,8 @@ class SelectModeButtonsState extends State<SelectModeButtons> {
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if (mode == null) {
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setState(() {
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_audioPlayer?.stop();
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_audioPlayer?.seek(null);
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matrix?.audioPlayer?.stop();
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matrix?.audioPlayer?.seek(null);
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_selectedMode = null;
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});
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return;
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@ -178,8 +157,8 @@ class SelectModeButtonsState extends State<SelectModeButtons> {
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_playAudio();
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return;
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} else {
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_audioPlayer?.stop();
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_audioPlayer?.seek(null);
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matrix?.audioPlayer?.stop();
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matrix?.audioPlayer?.seek(null);
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}
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if (_selectedMode == SelectMode.practice) {
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@ -243,13 +222,52 @@ class SelectModeButtonsState extends State<SelectModeButtons> {
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}
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Future<void> _playAudio() async {
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try {
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if (_audioPlayer != null && _audioPlayer!.playerState.playing) {
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await _audioPlayer?.pause();
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final playerID =
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"${widget.overlayController.pangeaMessageEvent?.eventId}_button";
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if (matrix?.audioPlayer != null &&
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matrix?.voiceMessageEventId.value == playerID) {
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// If the audio player is already initialized and playing the same message, pause it
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if (matrix!.audioPlayer!.playerState.playing) {
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await matrix?.audioPlayer?.pause();
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return;
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} else if (_audioPlayer?.position != Duration.zero) {
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}
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// If the audio player is paused, resume it
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await matrix?.audioPlayer?.play();
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return;
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}
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matrix?.audioPlayer?.dispose();
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matrix?.audioPlayer = AudioPlayer();
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matrix?.voiceMessageEventId.value =
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widget.overlayController.pangeaMessageEvent?.eventId;
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_onPlayerStateChanged =
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matrix?.audioPlayer?.playerStateStream.listen((state) {
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if (state.processingState == ProcessingState.completed) {
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_updateMode(null);
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}
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setState(() {});
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});
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_onAudioPositionChanged ??=
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matrix?.audioPlayer?.positionStream.listen((state) {
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if (_audioBytes?.tokens != null) {
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widget.overlayController.highlightCurrentText(
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state.inMilliseconds,
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_audioBytes!.tokens!,
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);
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}
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});
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try {
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if (matrix?.audioPlayer != null &&
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matrix!.audioPlayer!.playerState.playing) {
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await matrix?.audioPlayer?.pause();
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return;
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} else if (matrix?.audioPlayer?.position != Duration.zero) {
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TtsController.stop();
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await _audioPlayer?.play();
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await matrix?.audioPlayer?.play();
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return;
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}
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@ -260,9 +278,9 @@ class SelectModeButtonsState extends State<SelectModeButtons> {
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if (_audioBytes == null) return;
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if (_audioFile != null) {
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await _audioPlayer?.setFilePath(_audioFile!.path);
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await matrix?.audioPlayer?.setFilePath(_audioFile!.path);
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} else {
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await _audioPlayer?.setAudioSource(
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await matrix?.audioPlayer?.setAudioSource(
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BytesAudioSource(
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_audioBytes!.bytes,
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_audioBytes!.mimeType,
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@ -271,7 +289,7 @@ class SelectModeButtonsState extends State<SelectModeButtons> {
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}
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TtsController.stop();
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_audioPlayer?.play();
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matrix?.audioPlayer?.play();
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} catch (e, s) {
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setState(() => _audioError = e.toString());
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ErrorHandler.logError(
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@ -441,7 +459,7 @@ class SelectModeButtonsState extends State<SelectModeButtons> {
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if (mode == SelectMode.audio) {
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return Icon(
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_audioPlayer?.playerState.playing == true
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matrix?.audioPlayer?.playerState.playing == true
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? Icons.pause_outlined
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: Icons.volume_up,
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size: 20,
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