Add rain confetti and animated flip counter
Change continuous blast of confetti to one blast with rain and a new animation type, and changed skills names for cleaner skills table look
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3 changed files with 168 additions and 46 deletions
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@ -4630,9 +4630,9 @@
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"meaningSectionHeader": "Meaning:",
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"formSectionHeader": "Forms used in chats:",
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"noEmojiSelectedTooltip": "No emoji selected",
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"writingExercisesTooltip": "Writing practice",
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"listeningExercisesTooltip": "Listening practice",
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"readingExercisesTooltip": "Reading practice",
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"writingExercisesTooltip": "Writing",
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"listeningExercisesTooltip": "Listening",
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"readingExercisesTooltip": "Reading",
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"meaningNotFound": "Meaning could not be found.",
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"formsNotFound": "Forms could not be found.",
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"chooseBaseForm": "Choose the base form",
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@ -5016,6 +5016,6 @@
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"groupChat": "Group Chat",
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"directMessage": "Direct Message",
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"newDirectMessage": "New direct message",
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"speakingExercisesTooltip": "Speaking practice",
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"speakingExercisesTooltip": "Speaking",
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"noChatsFoundHereYet": "No chats found here yet"
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}
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@ -1,12 +1,15 @@
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import 'dart:async';
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import 'dart:math';
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import 'package:animated_flip_counter/animated_flip_counter.dart';
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import 'package:cached_network_image/cached_network_image.dart';
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import 'package:confetti/confetti.dart';
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import 'package:fluffychat/config/app_config.dart';
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import 'package:fluffychat/l10n/l10n.dart';
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import 'package:fluffychat/pangea/analytics_misc/learning_skills_enum.dart';
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import 'package:fluffychat/pangea/analytics_misc/level_up/level_up_banner.dart';
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import 'package:fluffychat/pangea/analytics_misc/level_up/level_up_manager.dart';
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import 'package:fluffychat/pangea/analytics_misc/level_up/rain_confetti.dart';
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import 'package:fluffychat/pangea/analytics_summary/progress_bar/level_bar.dart';
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import 'package:fluffychat/pangea/analytics_summary/progress_bar/progress_bar_details.dart';
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import 'package:fluffychat/pangea/common/widgets/full_width_dialog.dart';
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@ -15,7 +18,6 @@ import 'package:fluffychat/widgets/matrix.dart';
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import 'package:fluffychat/widgets/mxc_image.dart';
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import 'package:flutter/foundation.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter_gen/gen_l10n/l10n.dart';
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import 'package:material_symbols_icons/symbols.dart';
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import 'package:matrix/matrix_api_lite/generated/model.dart';
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@ -43,8 +45,8 @@ class LevelUpPopup extends StatelessWidget {
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: null,
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),
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body: LevelUpPopupContent(
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prevLevel: LevelUpManager.instance.prevLevel ?? 0,
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level: LevelUpManager.instance.level ?? 0,
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prevLevel: LevelUpManager.instance.prevLevel,
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level: LevelUpManager.instance.level,
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),
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),
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);
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@ -80,12 +82,11 @@ class _LevelUpPopupContentState extends State<LevelUpPopupContent>
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int displayedLevel = -1;
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bool _hasBlastedConfetti = false;
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static final int _startGrammar = LevelUpManager.instance.prevGrammar ?? 0;
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static final int _startVocab = LevelUpManager.instance.prevVocab ?? 0;
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static final ConstructSummary? _constructSummary =
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LevelUpManager.instance.constructSummary;
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static final String? _error = LevelUpManager.instance.error;
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static final String language = LevelUpManager.instance.userL2Code ?? "N/A";
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final int _startGrammar = LevelUpManager.instance.prevGrammar;
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final int _startVocab = LevelUpManager.instance.prevVocab;
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late ConstructSummary? _constructSummary;
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final String? _error = LevelUpManager.instance.error;
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String language = LevelUpManager.instance.userL2Code ?? "N/A";
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static const Duration _animationDuration = Duration(seconds: 5);
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@ -96,11 +97,12 @@ class _LevelUpPopupContentState extends State<LevelUpPopupContent>
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displayedLevel = widget.prevLevel;
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_confettiController =
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ConfettiController(duration: const Duration(seconds: 3));
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ConfettiController(duration: const Duration(seconds: 1));
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// Use LevelUpManager stats instead of fetching separately
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_endGrammar = LevelUpManager.instance.nextGrammar ?? 0;
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_endVocab = LevelUpManager.instance.nextVocab ?? 0;
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_endGrammar = LevelUpManager.instance.nextGrammar;
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_endVocab = LevelUpManager.instance.nextVocab;
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_constructSummary = LevelUpManager.instance.constructSummary;
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final client = Matrix.of(context).client;
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client.fetchOwnProfile().then((profile) {
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@ -124,9 +126,10 @@ class _LevelUpPopupContentState extends State<LevelUpPopupContent>
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});
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_controller.addListener(() {
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if (_controller.value >= 0.4 && !_hasBlastedConfetti) {
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_confettiController.play();
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if (_controller.value >= 0.5 && !_hasBlastedConfetti) {
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//_confettiController.play();
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_hasBlastedConfetti = true;
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rainConfetti(context);
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}
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});
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@ -153,6 +156,7 @@ class _LevelUpPopupContentState extends State<LevelUpPopupContent>
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_controller.dispose();
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_confettiController.dispose();
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LevelUpManager.instance.reset();
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stopConfetti();
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super.dispose();
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}
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@ -217,7 +221,12 @@ class _LevelUpPopupContentState extends State<LevelUpPopupContent>
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Padding(
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padding: const EdgeInsets.all(24.0),
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child: avatarUrl == null
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? const CircularProgressIndicator()
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? MxcImage(
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client: Matrix.of(context).client,
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fit: BoxFit.cover,
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width: 150 * shrinkMultiplier.value,
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height: 150 * shrinkMultiplier.value,
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)
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: ClipOval(
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child: MxcImage(
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uri: avatarUrl,
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@ -255,7 +264,7 @@ class _LevelUpPopupContentState extends State<LevelUpPopupContent>
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totalWidth: constraints.maxWidth *
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progressAnimation.value,
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height: 20,
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borderColor: colorScheme.surface,
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borderColor: colorScheme.primary,
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),
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);
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},
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@ -263,11 +272,23 @@ class _LevelUpPopupContentState extends State<LevelUpPopupContent>
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),
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const SizedBox(width: 8),
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Text(
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"⭐ $displayedLevel",
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style: Theme.of(context).textTheme.titleLarge?.copyWith(
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fontWeight: FontWeight.bold,
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color: AppConfig.goldLight,
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),
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"⭐",
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style: Theme.of(context).textTheme.titleLarge,
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),
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Padding(
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padding: const EdgeInsets.all(8.0),
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child: AnimatedFlipCounter(
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value: displayedLevel,
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textStyle: Theme.of(context)
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.textTheme
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.headlineMedium
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?.copyWith(
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fontWeight: FontWeight.bold,
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color: AppConfig.goldLight,
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),
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duration: const Duration(milliseconds: 1000),
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curve: Curves.easeInOut,
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),
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),
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],
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),
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@ -388,35 +409,16 @@ class _LevelUpPopupContentState extends State<LevelUpPopupContent>
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],
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),
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),
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// Confetti overlay
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Align(
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alignment: Alignment.topCenter,
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child: ConfettiWidget(
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confettiController: _confettiController,
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blastDirectionality: BlastDirectionality
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.explosive, // don't specify a direction, blast randomly
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shouldLoop:
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true, // start again as soon as the animation is finished
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emissionFrequency: 0.2,
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numberOfParticles: 15,
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gravity: 0.1,
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colors: const [
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AppConfig.goldLight,
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AppConfig.gold,
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], // manually specify the colors to be used
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createParticlePath: drawStar, // define a custom shape/path.
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),
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),
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],
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);
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}
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Widget _buildSkillsTable(BuildContext context) {
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final visibleSkills = LearningSkillsEnum.values
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.where((skill) => _getSkillXP(skill) > -1)
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.where((skill) => (_getSkillXP(skill) > -1) && skill.isVisible)
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.toList();
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const itemsPerRow = 3;
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const itemsPerRow = 4;
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// chunk into rows of up to 3
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final rows = <List<LearningSkillsEnum>>[
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for (var i = 0; i < visibleSkills.length; i += itemsPerRow)
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120
lib/pangea/analytics_misc/level_up/rain_confetti.dart
Normal file
120
lib/pangea/analytics_misc/level_up/rain_confetti.dart
Normal file
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@ -0,0 +1,120 @@
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import 'dart:math';
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import 'package:confetti/confetti.dart';
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import 'package:fluffychat/config/app_config.dart';
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import 'package:flutter/material.dart';
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OverlayEntry? _confettiEntry;
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ConfettiController? _blastController;
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ConfettiController? _rainController;
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void rainConfetti(BuildContext context) {
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if (_confettiEntry != null) return; // Prevent duplicates
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_blastController = ConfettiController(duration: const Duration(seconds: 1));
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_rainController = ConfettiController(duration: const Duration(seconds: 3));
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_blastController!.play();
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_rainController!.play();
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final screenWidth = MediaQuery.of(context).size.width;
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final screenHeight = MediaQuery.of(context).size.height;
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final isSmallScreen = screenWidth < 600;
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final count = isSmallScreen ? 2 : 5;
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final spacing = screenWidth / (count + 1);
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_confettiEntry = OverlayEntry(
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builder: (context) => Stack(
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children: [
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// Initial center blast
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Positioned(
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top: 0,
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left: screenWidth / 2,
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child: IgnorePointer(
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child: ConfettiWidget(
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confettiController: _blastController!,
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blastDirectionality: BlastDirectionality.explosive,
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shouldLoop: false,
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emissionFrequency: .02,
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numberOfParticles: 40,
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minimumSize: const Size(20, 20),
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maximumSize: const Size(25, 25),
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minBlastForce: 10,
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maxBlastForce: 40,
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gravity: 0.07,
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colors: const [AppConfig.goldLight, AppConfig.gold],
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createParticlePath: drawStar,
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),
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),
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),
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// Rain confetti from the top
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...List.generate(count, (index) {
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final left = spacing * (index + 1) - 10;
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return Positioned(
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top: -30, // Small buffer above top edge
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left: left,
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child: IgnorePointer(
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child: ConfettiWidget(
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confettiController: _rainController!,
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blastDirectionality: BlastDirectionality.directional,
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blastDirection: 3 * pi / 2,
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shouldLoop: true,
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maxBlastForce: 5,
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minBlastForce: 2,
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minimumSize: const Size(20, 20),
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maximumSize: const Size(25, 25),
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gravity: 0.07,
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emissionFrequency: 0.1,
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numberOfParticles: 2,
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colors: const [AppConfig.goldLight, AppConfig.gold],
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createParticlePath: drawStar,
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),
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),
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);
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}),
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],
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),
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);
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Overlay.of(context, rootOverlay: true).insert(_confettiEntry!);
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}
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void stopConfetti() {
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_confettiEntry?.remove();
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_confettiEntry = null;
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_blastController?.dispose();
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_blastController = null;
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_rainController?.dispose();
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_rainController = null;
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}
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Path drawStar(Size size) {
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double degToRad(double deg) => deg * (pi / 180.0);
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const numberOfPoints = 5;
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final halfWidth = size.width / 2;
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final externalRadius = halfWidth;
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final internalRadius = halfWidth / 2.5;
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final degreesPerStep = degToRad(360 / numberOfPoints);
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final halfDegreesPerStep = degreesPerStep / 2;
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final path = Path();
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final fullAngle = degToRad(360);
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path.moveTo(size.width, halfWidth);
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for (double step = 0; step < fullAngle; step += degreesPerStep) {
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path.lineTo(
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halfWidth + externalRadius * cos(step),
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halfWidth + externalRadius * sin(step),
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);
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path.lineTo(
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halfWidth + internalRadius * cos(step + halfDegreesPerStep),
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halfWidth + internalRadius * sin(step + halfDegreesPerStep),
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);
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}
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path.close();
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return path;
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}
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