feat: Enable audio recording on web
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2 changed files with 5 additions and 9 deletions
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@ -61,14 +61,10 @@ class RecordingViewModelState extends State<RecordingViewModel> {
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setState(() {});
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try {
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final codec = kIsWeb
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// Web seems to create webm instead of ogg when using opus encoder
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// which does not play on iOS right now. So we use wav for now:
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? AudioEncoder.wav
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// Everywhere else we use opus if supported by the platform:
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: !PlatformInfos
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.isIOS && // Blocked by https://github.com/llfbandit/record/issues/560
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await audioRecorder.isEncoderSupported(AudioEncoder.opus)
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final codec =
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!PlatformInfos
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.isIOS && // Blocked by https://github.com/llfbandit/record/issues/560
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await audioRecorder.isEncoderSupported(AudioEncoder.opus)
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? AudioEncoder.opus
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: AudioEncoder.aacLc;
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fileName =
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@ -34,7 +34,7 @@ abstract class PlatformInfos {
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!PlatformInfos.isWindows && !PlatformInfos.isLinux;
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/// Web could also record in theory but currently only wav which is too large
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static bool get platformCanRecord => (isMobile || isMacOS);
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static bool get platformCanRecord => (isMobile || isMacOS || isWeb);
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static String get clientName =>
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'${AppSettings.applicationName.value} ${isWeb ? 'web' : Platform.operatingSystem}${kReleaseMode ? '' : 'Debug'}';
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