Instead of checking if we should update every time we want to update, call the updater every time and decide internally.
345 lines
9.4 KiB
Rust
345 lines
9.4 KiB
Rust
use std::sync::Arc;
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use ruma::{
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api::{
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client::{
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error::ErrorKind,
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profile::{get_avatar_url, get_display_name, get_profile, set_avatar_url, set_display_name},
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},
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federation,
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},
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events::{room::member::RoomMemberEventContent, StateEventType, TimelineEventType},
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presence::PresenceState,
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};
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use serde_json::value::to_raw_value;
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use crate::{service::pdu::PduBuilder, services, Error, Result, Ruma};
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/// # `PUT /_matrix/client/r0/profile/{userId}/displayname`
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///
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/// Updates the displayname.
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///
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/// - Also makes sure other users receive the update using presence EDUs
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pub async fn set_displayname_route(
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body: Ruma<set_display_name::v3::Request>,
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) -> Result<set_display_name::v3::Response> {
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let sender_user = body.sender_user.as_ref().expect("user is authenticated");
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services()
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.users
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.set_displayname(sender_user, body.displayname.clone())
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.await?;
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// Send a new membership event and presence update into all joined rooms
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let all_rooms_joined: Vec<_> = services()
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.rooms
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.state_cache
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.rooms_joined(sender_user)
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.filter_map(Result::ok)
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.map(|room_id| {
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Ok::<_, Error>((
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PduBuilder {
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event_type: TimelineEventType::RoomMember,
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content: to_raw_value(&RoomMemberEventContent {
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displayname: body.displayname.clone(),
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..serde_json::from_str(
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services()
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.rooms
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.state_accessor
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.room_state_get(&room_id, &StateEventType::RoomMember, sender_user.as_str())?
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.ok_or_else(|| {
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Error::bad_database("Tried to send displayname update for user not in the room.")
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})?
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.content
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.get(),
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)
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.map_err(|_| Error::bad_database("Database contains invalid PDU."))?
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})
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.expect("event is valid, we just created it"),
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unsigned: None,
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state_key: Some(sender_user.to_string()),
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redacts: None,
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},
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room_id,
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))
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})
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.filter_map(Result::ok)
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.collect();
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for (pdu_builder, room_id) in all_rooms_joined {
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let mutex_state = Arc::clone(
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services()
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.globals
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.roomid_mutex_state
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.write()
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.await
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.entry(room_id.clone())
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.or_default(),
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);
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let state_lock = mutex_state.lock().await;
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_ = services()
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.rooms
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.timeline
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.build_and_append_pdu(pdu_builder, sender_user, &room_id, &state_lock)
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.await;
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}
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// Presence update
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services()
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.presence
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.ping_presence(sender_user, PresenceState::Online)?;
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Ok(set_display_name::v3::Response {})
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}
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/// # `GET /_matrix/client/v3/profile/{userId}/displayname`
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///
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/// Returns the displayname of the user.
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///
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/// - If user is on another server and we do not have a local copy already
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/// fetch displayname over federation
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pub async fn get_displayname_route(
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body: Ruma<get_display_name::v3::Request>,
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) -> Result<get_display_name::v3::Response> {
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if body.user_id.server_name() != services().globals.server_name() {
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// Create and update our local copy of the user
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if let Ok(response) = services()
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.sending
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.send_federation_request(
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body.user_id.server_name(),
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federation::query::get_profile_information::v1::Request {
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user_id: body.user_id.clone(),
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field: None, // we want the full user's profile to update locally too
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},
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)
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.await
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{
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if !services().users.exists(&body.user_id)? {
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services().users.create(&body.user_id, None)?;
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}
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services()
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.users
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.set_displayname(&body.user_id, response.displayname.clone())
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.await?;
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services()
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.users
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.set_avatar_url(&body.user_id, response.avatar_url.clone())
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.await?;
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services()
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.users
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.set_blurhash(&body.user_id, response.blurhash.clone())
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.await?;
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return Ok(get_display_name::v3::Response {
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displayname: response.displayname,
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});
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}
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}
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if !services().users.exists(&body.user_id)? {
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// Return 404 if this user doesn't exist and we couldn't fetch it over
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// federation
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return Err(Error::BadRequest(ErrorKind::NotFound, "Profile was not found."));
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}
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Ok(get_display_name::v3::Response {
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displayname: services().users.displayname(&body.user_id)?,
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})
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}
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/// # `PUT /_matrix/client/v3/profile/{userId}/avatar_url`
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///
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/// Updates the `avatar_url` and `blurhash`.
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///
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/// - Also makes sure other users receive the update using presence EDUs
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pub async fn set_avatar_url_route(body: Ruma<set_avatar_url::v3::Request>) -> Result<set_avatar_url::v3::Response> {
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let sender_user = body.sender_user.as_ref().expect("user is authenticated");
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services()
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.users
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.set_avatar_url(sender_user, body.avatar_url.clone())
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.await?;
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services()
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.users
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.set_blurhash(sender_user, body.blurhash.clone())
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.await?;
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// Send a new membership event and presence update into all joined rooms
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let all_joined_rooms: Vec<_> = services()
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.rooms
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.state_cache
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.rooms_joined(sender_user)
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.filter_map(Result::ok)
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.map(|room_id| {
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Ok::<_, Error>((
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PduBuilder {
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event_type: TimelineEventType::RoomMember,
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content: to_raw_value(&RoomMemberEventContent {
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avatar_url: body.avatar_url.clone(),
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..serde_json::from_str(
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services()
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.rooms
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.state_accessor
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.room_state_get(&room_id, &StateEventType::RoomMember, sender_user.as_str())?
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.ok_or_else(|| {
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Error::bad_database("Tried to send displayname update for user not in the room.")
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})?
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.content
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.get(),
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)
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.map_err(|_| Error::bad_database("Database contains invalid PDU."))?
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})
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.expect("event is valid, we just created it"),
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unsigned: None,
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state_key: Some(sender_user.to_string()),
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redacts: None,
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},
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room_id,
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))
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})
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.filter_map(Result::ok)
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.collect();
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for (pdu_builder, room_id) in all_joined_rooms {
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let mutex_state = Arc::clone(
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services()
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.globals
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.roomid_mutex_state
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.write()
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.await
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.entry(room_id.clone())
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.or_default(),
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);
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let state_lock = mutex_state.lock().await;
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_ = services()
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.rooms
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.timeline
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.build_and_append_pdu(pdu_builder, sender_user, &room_id, &state_lock)
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.await;
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}
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// Presence update
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services()
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.presence
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.ping_presence(sender_user, PresenceState::Online)?;
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Ok(set_avatar_url::v3::Response {})
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}
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/// # `GET /_matrix/client/v3/profile/{userId}/avatar_url`
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///
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/// Returns the `avatar_url` and `blurhash` of the user.
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///
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/// - If user is on another server and we do not have a local copy already
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/// fetch `avatar_url` and blurhash over federation
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pub async fn get_avatar_url_route(body: Ruma<get_avatar_url::v3::Request>) -> Result<get_avatar_url::v3::Response> {
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if body.user_id.server_name() != services().globals.server_name() {
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// Create and update our local copy of the user
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if let Ok(response) = services()
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.sending
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.send_federation_request(
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body.user_id.server_name(),
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federation::query::get_profile_information::v1::Request {
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user_id: body.user_id.clone(),
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field: None, // we want the full user's profile to update locally as well
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},
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)
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.await
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{
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if !services().users.exists(&body.user_id)? {
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services().users.create(&body.user_id, None)?;
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}
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services()
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.users
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.set_displayname(&body.user_id, response.displayname.clone())
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.await?;
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services()
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.users
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.set_avatar_url(&body.user_id, response.avatar_url.clone())
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.await?;
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services()
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.users
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.set_blurhash(&body.user_id, response.blurhash.clone())
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.await?;
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return Ok(get_avatar_url::v3::Response {
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avatar_url: response.avatar_url,
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blurhash: response.blurhash,
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});
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}
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}
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if !services().users.exists(&body.user_id)? {
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// Return 404 if this user doesn't exist and we couldn't fetch it over
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// federation
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return Err(Error::BadRequest(ErrorKind::NotFound, "Profile was not found."));
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}
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Ok(get_avatar_url::v3::Response {
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avatar_url: services().users.avatar_url(&body.user_id)?,
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blurhash: services().users.blurhash(&body.user_id)?,
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})
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}
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/// # `GET /_matrix/client/v3/profile/{userId}`
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///
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/// Returns the displayname, avatar_url and blurhash of the user.
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///
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/// - If user is on another server and we do not have a local copy already,
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/// fetch profile over federation.
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pub async fn get_profile_route(body: Ruma<get_profile::v3::Request>) -> Result<get_profile::v3::Response> {
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if body.user_id.server_name() != services().globals.server_name() {
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// Create and update our local copy of the user
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if let Ok(response) = services()
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.sending
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.send_federation_request(
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body.user_id.server_name(),
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federation::query::get_profile_information::v1::Request {
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user_id: body.user_id.clone(),
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field: None,
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},
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)
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.await
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{
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if !services().users.exists(&body.user_id)? {
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services().users.create(&body.user_id, None)?;
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}
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services()
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.users
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.set_displayname(&body.user_id, response.displayname.clone())
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.await?;
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services()
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.users
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.set_avatar_url(&body.user_id, response.avatar_url.clone())
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.await?;
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services()
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.users
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.set_blurhash(&body.user_id, response.blurhash.clone())
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.await?;
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return Ok(get_profile::v3::Response {
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displayname: response.displayname,
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avatar_url: response.avatar_url,
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blurhash: response.blurhash,
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});
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}
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}
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if !services().users.exists(&body.user_id)? {
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// Return 404 if this user doesn't exist and we couldn't fetch it over
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// federation
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return Err(Error::BadRequest(ErrorKind::NotFound, "Profile was not found."));
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}
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Ok(get_profile::v3::Response {
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avatar_url: services().users.avatar_url(&body.user_id)?,
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blurhash: services().users.blurhash(&body.user_id)?,
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displayname: services().users.displayname(&body.user_id)?,
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})
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}
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