chore: Disable presence by default, and add warnings to other heavy ops
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1 changed files with 26 additions and 11 deletions
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@ -1309,26 +1309,33 @@ pub struct Config {
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/// Allow local (your server only) presence updates/requests.
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/// Allow local (your server only) presence updates/requests.
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///
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///
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/// Note that presence on continuwuity is very fast unlike Synapse's. If
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/// Local presence must be enabled for outgoing presence to function.
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/// using outgoing presence, this MUST be enabled.
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///
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/// Note that local presence is not as heavy on the CPU as federated
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/// presence, but will still become more expensive the more local users you
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/// have.
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#[serde(default = "true_fn")]
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#[serde(default = "true_fn")]
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pub allow_local_presence: bool,
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pub allow_local_presence: bool,
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/// Allow incoming federated presence updates/requests.
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/// Allow incoming federated presence updates.
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///
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///
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/// This option receives presence updates from other servers, but does not
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/// This option enables processing inbound presence updates from other
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/// send any unless `allow_outgoing_presence` is true. Note that presence on
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/// servers. Without it, remote users will appear as if they are always
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/// continuwuity is very fast unlike Synapse's.
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/// offline to your local users. This does not affect typing indicators or
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/// read receipts.
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#[serde(default = "true_fn")]
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#[serde(default = "true_fn")]
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pub allow_incoming_presence: bool,
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pub allow_incoming_presence: bool,
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/// Allow outgoing presence updates/requests.
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/// Allow outgoing presence updates/requests.
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///
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///
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/// This option sends presence updates to other servers, but does not
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/// This option sends presence updates to other servers, and requires that
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/// receive any unless `allow_incoming_presence` is true. Note that presence
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/// `allow_local_presence` is also enabled.
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/// on continuwuity is very fast unlike Synapse's. If using outgoing
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///
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/// presence, you MUST enable `allow_local_presence` as well.
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/// Note that outgoing presence is very heavy on the CPU and network, and
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#[serde(default = "true_fn")]
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/// will typically cause extreme strain and slowdowns for no real benefit.
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/// There are only a few clients that even implement presence, so you
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/// probably don't want to enable this.
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#[serde(default)]
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pub allow_outgoing_presence: bool,
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pub allow_outgoing_presence: bool,
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/// How many seconds without presence updates before you become idle.
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/// How many seconds without presence updates before you become idle.
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@ -1366,6 +1373,10 @@ pub struct Config {
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pub allow_incoming_read_receipts: bool,
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pub allow_incoming_read_receipts: bool,
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/// Allow sending read receipts to remote servers.
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/// Allow sending read receipts to remote servers.
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///
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/// Note that sending read receipts to remote servers in large rooms with
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/// lots of other homeservers may cause undue strain on the CPU and
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/// network.
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#[serde(default = "true_fn")]
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#[serde(default = "true_fn")]
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pub allow_outgoing_read_receipts: bool,
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pub allow_outgoing_read_receipts: bool,
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@ -1377,6 +1388,10 @@ pub struct Config {
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pub allow_local_typing: bool,
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pub allow_local_typing: bool,
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/// Allow outgoing typing updates to federation.
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/// Allow outgoing typing updates to federation.
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///
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/// Note that sending typing indicators to remote servers in large rooms
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/// with lots of other homeservers may cause undue strain on the CPU and
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/// network.
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#[serde(default = "true_fn")]
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#[serde(default = "true_fn")]
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pub allow_outgoing_typing: bool,
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pub allow_outgoing_typing: bool,
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