chore(sync/v3): Fix clippy lints

This commit is contained in:
Ginger 2025-11-05 14:05:33 -05:00
parent 4fb4397a9f
commit 992217d644
3 changed files with 82 additions and 68 deletions

View file

@ -200,37 +200,41 @@ pub(super) async fn load_joined_room(
let lazily_loaded_members =
prepare_lazily_loaded_members(services, sync_context, room_id, timeline.senders()).await;
/*
compute the state delta between the previous sync and this sync. if this is an initial sync
*or* we just joined this room, `build_state_initial` will be used, otherwise `build_state_incremental`
will be used.
*/
let state_events = if let Some(last_sync_end_count) = last_sync_end_count
&& let Some(last_sync_end_shortstatehash) = last_sync_end_shortstatehash
&& !full_state
{
build_state_incremental(
services,
syncing_user,
room_id,
PduCount::Normal(last_sync_end_count),
last_sync_end_shortstatehash,
timeline_start_shortstatehash,
current_shortstatehash,
&timeline,
lazily_loaded_members.as_ref(),
)
.boxed()
.await?
} else {
build_state_initial(
services,
syncing_user,
timeline_start_shortstatehash,
lazily_loaded_members.as_ref(),
)
.boxed()
.await?
// compute the state delta between the previous sync and this sync.
let state_events = match (last_sync_end_count, last_sync_end_shortstatehash) {
/*
if `last_sync_end_count` is Some (meaning this is an incremental sync), and `last_sync_end_shortstatehash`
is Some (meaning the syncing user didn't just join this room for the first time ever), and `full_state` is false,
then use `build_state_incremental`.
*/
| (Some(last_sync_end_count), Some(last_sync_end_shortstatehash)) if !full_state =>
build_state_incremental(
services,
syncing_user,
room_id,
PduCount::Normal(last_sync_end_count),
last_sync_end_shortstatehash,
timeline_start_shortstatehash,
current_shortstatehash,
&timeline,
lazily_loaded_members.as_ref(),
)
.boxed()
.await?,
/*
otherwise use `build_state_initial`. note that this branch will be taken if the user joined this room since the last sync
for the first time ever, because in that case we have no `last_sync_end_shortstatehash` and can't correctly calculate
the state using the incremental sync algorithm.
*/
| _ =>
build_state_initial(
services,
syncing_user,
timeline_start_shortstatehash,
lazily_loaded_members.as_ref(),
)
.boxed()
.await?,
};
// for incremental syncs, calculate updates to E2EE device lists

View file

@ -449,6 +449,10 @@ async fn process_presence_updates(
.await
}
/// Using the provided sync context and an iterator of user IDs in the
/// `timeline`, return a HashSet of user IDs whose membership events should be
/// sent to the client if lazy-loading is enabled.
#[allow(clippy::let_and_return)]
async fn prepare_lazily_loaded_members(
services: &Services,
sync_context: SyncContext<'_>,

View file

@ -100,11 +100,17 @@ pub(super) async fn build_state_incremental<'a>(
timeline: &TimelinePdus,
lazily_loaded_members: Option<&'a MemberSet>,
) -> Result<Vec<PduEvent>> {
// NB: a limited sync is one where `timeline.limited == true`. Synapse calls
// this a "gappy" sync internally.
/*
NB: a limited sync is one where `timeline.limited == true`. Synapse calls this a "gappy" sync internally.
The algorithm implemented in this function is, currently, quite different from the algorithm vaguely described
by the Matrix specification. This is because the specification's description of the `state` property does not accurately
reflect how Synapse behaves, and therefore how client SDKs behave.
*/
/*
the state events returned from an incremental sync which isn't limited are usually empty.
the `state` property of an incremental sync which isn't limited are _usually_ empty.
(note: the specification says that the `state` property is _always_ empty for limited syncs, which is incorrect.)
however, if an event in the timeline (`timeline.pdus`) merges a split in the room's DAG (i.e. has multiple `prev_events`),
the state at the _end_ of the timeline may include state events which were merged in and don't exist in the state
at the _start_ of the timeline. because this is uncommon, we check here to see if any events in the timeline
@ -153,43 +159,43 @@ pub(super) async fn build_state_incremental<'a>(
// if there are no splits in the DAG and the timeline isn't limited, then
// `state` will always be empty unless lazy loading is enabled.
if let Some(lazily_loaded_members) = lazily_loaded_members
&& !timeline.pdus.is_empty()
{
// lazy loading is enabled, so we return the membership events which were
// requested by the caller.
let lazy_membership_events: Vec<_> = lazily_loaded_members
.iter()
.stream()
.broad_filter_map(|user_id| async move {
if user_id == sender_user {
return None;
}
if let Some(lazily_loaded_members) = lazily_loaded_members {
if !timeline.pdus.is_empty() {
// lazy loading is enabled, so we return the membership events which were
// requested by the caller.
let lazy_membership_events: Vec<_> = lazily_loaded_members
.iter()
.stream()
.broad_filter_map(|user_id| async move {
if user_id == sender_user {
return None;
}
services
.rooms
.state_accessor
.state_get(
timeline_start_shortstatehash,
&StateEventType::RoomMember,
user_id.as_str(),
)
.ok()
.await
})
.collect()
.await;
services
.rooms
.state_accessor
.state_get(
timeline_start_shortstatehash,
&StateEventType::RoomMember,
user_id.as_str(),
)
.ok()
.await
})
.collect()
.await;
if !lazy_membership_events.is_empty() {
trace!(
"syncing lazy membership events for members: {:?}",
lazy_membership_events
.iter()
.map(|pdu| pdu.state_key().unwrap())
.collect::<Vec<_>>()
);
if !lazy_membership_events.is_empty() {
trace!(
"syncing lazy membership events for members: {:?}",
lazy_membership_events
.iter()
.map(|pdu| pdu.state_key().unwrap())
.collect::<Vec<_>>()
);
}
return Ok(lazy_membership_events);
}
return Ok(lazy_membership_events);
}
// lazy loading is disabled, `state` is empty.